![modeling - How to have a clean flat surface after boolean modifier for adding materials - Blender Stack Exchange modeling - How to have a clean flat surface after boolean modifier for adding materials - Blender Stack Exchange](https://i.stack.imgur.com/7oaFA.png)
modeling - How to have a clean flat surface after boolean modifier for adding materials - Blender Stack Exchange
![Simplifying the "delete workflow in Edit Mode" in Blender (UI change suggestion) — Right-Click Select Simplifying the "delete workflow in Edit Mode" in Blender (UI change suggestion) — Right-Click Select](https://d3a2gvihmbqfjo.cloudfront.net/2a/2abbe17690ee4d45abce698e90a546ca/2abbe17690ee4d45abce698e90a546ca.png)
Simplifying the "delete workflow in Edit Mode" in Blender (UI change suggestion) — Right-Click Select
忘却野 on X: "@3D_director It is a good idea to optimize. After verifying it, Mesh's "Limited Dissolve" is better than Simply Modifier, keeping the diesel is a good result. So I would
![Blender and exported .obj files exceeding 2GB even after decimation & limited dissolve - CAD / Cad software - Talk Manufacturing | Hubs Blender and exported .obj files exceeding 2GB even after decimation & limited dissolve - CAD / Cad software - Talk Manufacturing | Hubs](https://www.hubs.com/talk/uploads/db5060/optimized/2X/3/3bbb15ff32ee8eb7d78291b51f771820326f2cec_2_1023x516.jpg)
Blender and exported .obj files exceeding 2GB even after decimation & limited dissolve - CAD / Cad software - Talk Manufacturing | Hubs
![python - Limited dissolve & convex hull operators are giving incorrect results when run through script. What is the correct way to run them via a script? - Blender Stack Exchange python - Limited dissolve & convex hull operators are giving incorrect results when run through script. What is the correct way to run them via a script? - Blender Stack Exchange](https://i.stack.imgur.com/WpfxL.png)